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Unity Addressables Guide (1): Installation and Initial Setup

September 2, 2019Updated Feb 17, 2026

This covers the installation and initial setup procedure for Unity Addressables.

  1. Open the Package Manager.
  2. Install the Addressables package.
  3. Open the Addressables window. (Window > Asset Management > Addressables > Groups)
  4. Create a new Addressable Group.
  5. Mark target assets as Addressable.
  6. Run the Addressables build. (Build > New Build > Default Build Script)
  7. Load assets at runtime using Addressables.LoadAssetAsync<T>().

Example code:

var operation = Addressables.LoadAssetAsync<Sprite>("my-sprite");
operation.Completed += (result) => {
if (result.Status == AsyncOperationStatus.Succeeded) {
sprite.sprite = result.Result;
}
};