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NOTESunityaddressablesbuild-pipeline
Unity Addressables Guide (6): Build Pipeline Overview
September 3, 2019•Updated Feb 17, 2026
Addressables is Unity's system for dynamically loading assets at runtime.
The overall flow can be understood in this order: Install -> Configure -> Assign Scene Addresses -> Use.
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Install
Install the Addressables package fromWindow > Package Manager. -
Configure
Create default settings viaEdit > Addressables > Create Addressables Settings. -
Assign Scene Addresses
Mark the scenes you want to use as Addressable in the Inspector. -
Use
Load assets usingAddressables.LoadAssetAsync<SceneInstance>(key).