Back to Writing
NOTESunityeventsmemory-managementbest-practices
Unity - Event Handler Cleanup on Scene Destruction
August 12, 2020•Updated Feb 17, 2026
I assumed that when a scene is destroyed, the event handlers would naturally be destroyed along with it.
But it turns out the handlers themselves survive.
For non-singleton objects, you must unsubscribe from event handlers using -= .