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Unity - Essential Mobile Build and Canvas Settings

December 28, 2020Updated Feb 17, 2026

Hi, this is Mandarange.

For those looking to build mobile games with Unity, I've compiled the essential settings and explained what each one means in simple terms.

This document uses Unity version 2020.2.0f1, but the specific version doesn't matter much. If a setting's location or name has changed, a quick Google search will get you there.

Let's get started.

1. Project Creation

Starting with Unity 2019.4, many templates were added with preconfigured settings for various project types (Mobile, VR, etc.).

These appear differently depending on your Unity version. It's fine if you don't see templates, but if you're making a mobile 2D game, selecting Mobile2D in the bottom right is convenient.

However, this time we'll configure everything manually.

Let's assume we're making a 2D mobile game and configuring accordingly.

The top two are the most basic templates. Among those, I'll select 3D.

You could also select 2D, but...